For creative teams, marketing teams and agencies

Product photos, ads and films, made with your whole team.

Creative teams, marketing teams and agencies make product photos, ads and films with Domi, DDream's AI creative director, in one shared project. What you already do, faster, better, cheaper.

Drawing of five colleagues making a launch campaign for a drinks can together: two mark up a poster proof, one pins a film storyboard to a board, one shows a laptop to a teammate, one films the can on a small set

Split one project across your team

Each person takes a piece. It comes back as one launch.

Open a teammate's session

See what they made with Domi. Continue from any point.

One library, every version

Everything in one place, with what each piece was made from.

Review by drawing on the work. Deliver with one link.

Notes land on the work. Your client's comments come back to you.

One wallet, a budget for each project

Buy credits once. Give each project its own budget.

One launch in one project: split across four people, a teammate's session you can continue, one library with every version, a review drawn on the work with the client's link, and one wallet with a budget for each project.

How it works

  1. Make a project, invite your people

    Write the brief once and invite people by email. Everyone in the project works from that brief and one library.

  2. Domi drafts the pieces

    From the brief, Domi drafts the pieces of the launch. Each person takes one and makes it with her in the studio built for it.

  3. Review, approve, deliver

    Notes drawn on the work go to whoever made it. Approve, then send your client one link. Their comments come back to you.

Split one project across your team

Start with the brief you would write anyway, saying what you're launching, who it's for and where it will run. Put it in a project, and Domi drafts the pieces from it.

Each person takes a piece and makes it with Domi. Product photos are made in Image Studio, the video ad in Video Studio, posters and the pitch deck in Design Lab. Everyone works from the same brief, so the pieces come back as one launch instead of four jobs to match up at the end.

A spring launch, split four ways:

  • Product photos for the store and the listing, made in Image Studio.
  • A video ad for social, made in Video Studio.
  • Posters for the shop window and the feed, made in Design Lab.
  • A pitch deck for retail buyers, also from Design Lab.

Domi drafts the pieces. Your team decides who takes each one.

Open a teammate's session and continue it

A session is one conversation with Domi and everything made in it. Everyone in a project can open each other's sessions, from the first message on.

When a piece changes hands, nobody has to explain where things stand. The next person reads what was asked, what was tried and what was chosen, then continues from any point as their own session.

That is how a project gets through a day off, a reassignment or a new hire. A creative lead can also see why a piece looks the way it does before asking for a change.

One library, every version, and what each piece was made from

Everything the project keeps lands in one library that everyone in it shares, with every version and what each piece was made from. Open a poster and you see the product photo it came from.

When a newer version arrives, whoever built on the old one hears about it. If the product photo gets a corrected label, the person who made a poster from the old photo is told and decides what to update.

No folders of almost identical finals, and no asking around for the latest one.

Review by drawing on the work

Send a piece for review and the notes go on the work itself. Circle the logo, mark the headline, sketch where the product should sit. One drawn note says what a paragraph of email struggles to.

Each note goes to whoever made the piece, so feedback reaches the right person without anyone forwarding it. When the piece is right, approve it.

Deliver to your client with one link

Once the work is approved, send your client one link. They can view it, download it and comment on it, and their comments come back to your team.

For agencies, that link replaces the zip file, the shared folder and the long feedback thread.

One wallet, a budget for each project

A team has one wallet. An admin buys credits with a card, or members move credits they bought into it.

Each project has a payer, either its owner or a team, and can have its own budget. A team can also set a monthly limit for each member. Nobody picks a wallet for each action, because the project already knows who pays.

Every studio shows a generation's estimated credits before it runs. If a budget runs out, people ask whoever decides for more, right from where they are working.

QuestionIn a DDream project
Who buys credits?An admin with a card, or members who move credits they bought into the team's wallet
Who pays for a project?Its payer, the project's owner or a team
How is spending capped?A budget for the project, and a monthly limit for each member
What will a generation cost?Each studio shows the estimated credits before it runs
What if the budget runs out?Ask whoever decides for more, from where you are

Plan prices and extra credits are on plans and prices.

The same work, with fewer handoffs

Much of a launch's time goes to the steps between the making. This is how each of them looks in one DDream project.

StepThe usual wayIn a DDream project
The briefA doc, an email and a chat threadOne brief in the project, and Domi drafts the pieces from it
HandoffsA call to explain where things standOpen your teammate's session and continue from any point
FilesFolders of almost identical finalsOne library with every version and what each piece was made from
Changes upstreamSomeone notices too lateWhoever built on the old version is told
FeedbackScreenshots and long emailsNotes drawn on the work, sent to whoever made it
The clientA zip file and a separate threadOne link to view, download and comment, with comments coming back to the team
SpendingPersonal cards and expense reportsOne wallet, a budget per project and a monthly limit per member

For creative teams, marketing teams and agencies

  • Marketing teams make a whole launch from one brief, with the product photos, video ads, posters and decks each taken by the person who owns that channel.
  • Creative teams keep films, campaigns and pitch decks in one place, review by drawing on the work and pick up each other's sessions.
  • Agencies and freelancers give each client a project with its own budget, and deliver through one link the client can comment on.

DDream's screens are in English, Chinese, French and Japanese, and Domi answers in the language each person writes in, so a team spread across countries can share one project.

Domi makes it. Your team decides.

DDream is built for the people with the idea. Domi does the making. What gets made, what changes, what gets approved and what goes to the client stays with your team.

Questions

Can my team work in DDream together?

Teams work together in DDream through shared projects, with people invited by email. Everyone in a project shares the brief and one library with every version, can open and continue each other's sessions, sends work for review with notes drawn on it, and delivers to clients through one link. A team can pay from one shared wallet, with a budget for each project.

What can a marketing team make in DDream?

A marketing team can make a whole launch in one DDream project, with product photos, a video ad, posters and a pitch deck from one brief. Domi drafts the pieces, and each person takes one in Image Studio, Video Studio or Design Lab.

How do agencies deliver work to clients in DDream?

Agencies deliver work in DDream through one link the client can view, download and comment on. The client's comments come back to the team, and each client's project can have its own budget.

Can I continue a teammate's work?

Anyone in a DDream project can open a teammate's session and continue it as their own, from any point. You see the whole conversation with Domi and the work made in it, so nobody has to explain where things stand.

How does a team pay for DDream?

A team pays for DDream from one shared wallet. An admin buys credits with a card, or members move credits they bought into it. Each project has a payer and can have a budget, and a team can set a monthly limit for each member. Plans and prices

What happens when a project's budget runs out?

When a DDream project's budget runs out, people can ask whoever decides for more, right from where they are working. Every studio shows a generation's estimated credits before it runs, so nobody is surprised by what it takes from the budget.

Never made an ad or a film? Now you can.

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